Lowers Defense by 1, but sometimes counters the damage received back to the adjacent opponent. Raises Defense and Special Defense by 1 but lowers Attack and Special Attack by 1.Īttack and Sp. Ranged moves and throwing items can pass allies without causing damage. Immune to all sleep-inducing/related moves. Raises accuracy by 1 and reduces evasion by 1. Raises attacks stats by 1 only for the turn after a move misses. Steps back one tile when it misses a move. Recovers 1PP to a random move upon entering the next floor. When Poke is picked up, 1.2x will be received instead. Raises effectiveness of HP-recovery moves/items. Targets foes with good type compatibility. The natures listed are then divided by gender, so if it is decided you are a Jolly type, then you will be either a Squirtle or Totodile, depending on your answer to the question 'Are you a boy or a girl'. My rhydon for example seems like it has lousy defence on mystery dungeon but on the main games it has good defence. Each playable character requires a certain nature that is determined by the questions you ask at the beginning of the game. In the main games the pokemon on mystery dungeon I noticed dont have the same stats as mystery dungeon. moves are updated so they behave like in Rescue Team. Dont think I had a problem with any other of the pokemon so far, it has like 19 defence at level 17. Restores more Belly stat with foods and may not be affected by Grimy Foods. Ill showcase here my first PMD Hack: Pokemon Mystery Dungeon: Explorers of Alpha This. X damage inflicted with throwing items excluding Gravelrocks. Takes damage in place of friends who are low on HP. Shortens required turns for Pokemon to heal from status. Raises critical hit rate of type-effective moves. Learns the number of items on the floor when entering a new floor. Raises Attack and Special Attack of friends by 1.Īttacks Pokemon with the lowest HP first. Sometimes gets to use a move without draining PP. Moving is first priority over using attacks and items. When confused or cowering, Pokemon will not attack friends.ĭoes not use moves that inflict status that a foe may already have. The Explorer Badge can be used to leave the dungeon. The skills and the groups that they are a part of are as follows:ĭoes not use attacks when a wall or ally is in the way. Each Pokémon Species is set to one specific group, Group from a selection of 8 which can have certain skills. When you get higher IQ, Group the Pokémon do more things on their own, Group all of which are customisable so you do not have to have any on that you do not wish. As each Pokémon has a certain IQ level, Group their skills increase as their IQ goes up in the same manner as happiness in the main games. These skills allow for the Pokémon to work on their own and attack intelligently. Mystery Dungeon - Explorers of Time & DarknessĪnother mechanic unique to the Mystery Dungeon games are the IQ skills. Mystery Dungeon: Blazing, Stormy & Light Adventure Squad Pokémon Battle TrozeiPokémon Link: Battle
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